Infinity Ring, Book One: A Mutiny in Time
The future is not what it’s supposed to be. Weather patterns have grown increasingly irregular and wreak havoc all across the world. Everything is controlled by the SQ, a mysterious organization that keeps a tight lock on everything and everyone. And it’s getting worse. All signs point to the Cataclysm, an event so terrible that it will destroy the entire world. The only way to prevent it is to go back in time and fix the Great Breaks, events in history that somehow went wrong. The only way to go back in time is with the Infinity Ring, a time-traveling device that no one knows how to use.
"Each book [in this series] will examine a pivotal moment in world history, and to top it all off, readers can enjoy a multiplatform online component. The online game has expanded greatly in that readers can play on their phones, tablets and computers, and also take on the role of the book’s main characters to play games, solve puzzles, and learn history all at the same time."
Enter Dak and Sera, a couple of kids you might never expect to be in the world-saving business. Dak Smyth is a self-described nerd who eats up history like it’s going out of style. His mind is filled with numerous historical facts and events, even if he did learn the SQ version of history. Sera has a thing for quantum physics and can’t help but be intrigued by a theory as impossible as time-travel. Therefore, when presented with the Infinity Ring by Dak’s parents, her little mind kicked into gear and finally unlocked its secret. In the process, the Infinity Ring was encoded to only recognize Dak, Sera and Dak’s parents as operators and, subsequently, the only ones who could use it to travel back in time.
So Dak, Sera and Dak’s parents decide to try it out and travel back to the American Revolution. The trip, though, doesn’t go as neatly as planned. Some British soldiers see them, and when they try to escape, Dak’s parents go missing. This little trip also attracts the attention of the Hystorians, a group of individuals devoted to fixing the Great Breaks in history. At first, they are hesitant to help out. After all, Dak really wants to find his parents. But when the Hystorian headquarters is attacked, they are forced into traveling back to the first Great Break with Riq, an older boy good with languages.
Dak, Sera and Riq eventually figure out that the first Great Break deals with the year 1492 and a man named Christopher Columbus. History, at least SQ history, doesn’t paint Columbus in a positive light, and it’s up to Dak, Sera and Riq to figure out what the Great Break is or else risk the fiery Cataclysm.
Much like in the vein of the 39 Clues series, THE INFINITY RING will span seven books and be written by six different celebrated authors. Each installment will examine a pivotal moment in world history, and to top it all off, readers can enjoy a multiplatform online component. The online game has expanded greatly in that readers can play on their phones, tablets and computers, and also take on the role of the book’s main characters to play games, solve puzzles, and learn history all at the same time. The online component also greatly expands from the books and will feature new and exciting content that parallels what you read in the book. Get ready to experience a whole new way of reading!
Reviewed by Benjamin Boche on August 25, 2012